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What's the problem in problem gaming? : Jessica Enevold, Anne Mette Thorhauge, & Andreas Gregersen (eds)

Contributor(s): Material type: TextTextSeries: Nordic research perspectivesPublication details: Sweden : Nordicom, 2018.Description: 123 pages 25 cmISBN:
  • 9789187957888
  • 9187957884
Subject(s): LOC classification:
  • RC569.5.V53 W53 2018
Summary: What's the problem in problem gaming? is a valuable contribution to the debates about young people's gaming habits and the highly contested concept of video game addiction. The chapters in the volume provide a number of perspectives on the issue, such as players' life conditions and lifestyle choices, problem gaming from a family perspective, the voices of treatment professionals, and how game design can become problematic. How problem gaming is framed is a highly relevant issue that affects policies surrounding the consumption of videogames. This anthology is a just in time contribution and an essential read for researchers in the field as well as for policymakers, social workers, clinical psychologists, teachers and others who encounter problem.
Item type: Book
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MARY IMMACULATE LIBRARY Open Shelf RC569.5.V53 W53 2018 (Browse shelf(Opens below)) Available 76900

Includes bibliographical references.

What's the problem in problem gaming? is a valuable contribution to the debates about young people's gaming habits and the highly contested concept of video game addiction. The chapters in the volume provide a number of perspectives on the issue, such as players' life conditions and lifestyle choices, problem gaming from a family perspective, the voices of treatment professionals, and how game design can become problematic. How problem gaming is framed is a highly relevant issue that affects policies surrounding the consumption of videogames. This anthology is a just in time contribution and an essential read for researchers in the field as well as for policymakers, social workers, clinical psychologists, teachers and others who encounter problem.

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