Leadership for innovation : how to organise team creativity and harvest ideas - Adair, John Eric, 1934-; Adair, John Eric, 1934- (London ; Philadelphia : Kogan Page, 2007)
What is innovation? -- Invention and innovation -- Case study: Google-the world's most powerful internet search engine -- Innovation as incremental change -- The management of change -- Innovation is positive -- All can participate -- Key points -- The conditions for successful innovation -- Management commitment -- Positive strategic thinking -- A long-term perspective -- Responsiveness to change -- Acceptance of risk -- The right internal environment -- Key points -- Organizing for team creativity -- Order and freedom -- Integrating creativity into industry -- Getting the balance right -- Leadership for innovation -- Key points -- Case study: the DNA laboratory -- No class or hierarchical differences -- Leading by example -- The optimum use of resources -- The human resource -- Creeping bureaucracy -- Bureaucracy versus innovation -- Key points -- Case study: Soichiro Honda - leader for innovation -- The forge of a creative mind -- A creative thinker in action -- A partnership of complementary abilities -- Not problems but opportunities -- Passing on the torch -- Key points -- Real commitment from the top -- The leader as teambuilder -- Giving direction -- Key points -- How to motivate the creative individual -- Selecting creative people -- Characteristics of innovators -- Expectations of creative people -- Creative leadership -- Key points -- Team creativity -- Building on ideas -- Brainstorming -- Team creativity in action -- Team creativity and organization -- How to criticize other people's ideas -- Key points -- Harvesting ideas -- Suggestion schemes -- Quality circles -- Success factors for quality circles -- Towards team creativity -- The importance of training and education -- Key points -- Overcoming resistance to change -- The human need for continuity and change -- Understanding the forces of resistance -- Principle one: plough up the ground -- Principle two: market your ideas -- Principle three: have a practice run -- Principle four: make change incremental -- Principal five; leadership is essential -- Key points -- Conclusion: Leadership for innovation -- Key points.
Rev. ed. of: The challenge of innovation. 1990.
Includes index.
Keywords: Creative ability in business -- Management -- Case studies; Technological innovations -- Management -- Case studies